Design & Art

Posted March 01, 2010 in Basics, Design Theory, One Comment already

Before moving a step forward, I would like to go over a question that seems to fuel an unwarranted debate around the web and elsewhere: the difference between art and design.

What they say:

  • Art is about talent, design is about skills.
  • Art is subjective, design is objective.
  • Art is interpreted, design is understood.
  • Art is about taste, design is about objectives.
  • Art inspires, design motivates.

What I say:

  • Art is art, design is design.

The comparison between design and art is irrelevant, to say the least. Design is a rational process with clearly defined objectives and constraints, whereas art is a free form of expression. Design is utilitarian: it is first and foremost about solving problems, beauty comes second.

The top logo in the example below is more prone to fulfill its design objectives than the one below: a logo’s main mission is to help identify a business or an entity, thus it should be memorable, original and scalable. The left logo contains too much colors and tiny details that would make it look unpleasantly jaggy on a business card: the scalability and memorability has been sacrificed for aesthetics.

Regardless of its artsiness, the quality of design is intrinsic to its ability to achieve initially assigned objectives, in a given time-space frame.

PS: The logos above are for illustration purposes only. They are far from being the perfect examples.

  • Raster vs. Vector
  • Graphic Design
  • An Introduction to Colors
  • http://www.kaishinlab.com Kaishin

    Glad I didn’t make a waste of your time yoRgi! I think your addition perfectly makes sense. The line gets blurry every now and then, but it’s 100% contextual. The same work could be considered design in a given situation, and fine art in another… and that’s my point

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