KaishinLab Category Design Insight

User Experience Cannot Be Designed

October 4, 2010 in Design Insight No Comments yet

User experience design, or UX design for short is the buzzword these days, and everyone seems to be appending it to their skill sets, sometimes with an additional ‘expert’ at the end. The sad truth is that no one can design user experiences. Not even the so-called gurus.

Five Things to Avoid When Receiving Design Feedback

September 21, 2010 in Design Insight No Comments yet

While our clients, bosses or peers might not always be able to communicate effectively their opinions when giving design feedback, it is by no mean an excuse for us designers to put all the blame of a faulty communication on them. We are equally responsible, if not slightly more.

Five Reasons Vector UI Design Rules

July 12, 2010 in Design Insight One Comment already

Few moons ago I had the chance to work on the UI of an iPhone application as a part of larger project. Unlike many fellow designers who prefer Photoshop to Illustrator for this kind of projects, I decided -after an educated guess- to go 100% vector. Few months later, the extra time I spent trying to get those inner glows to look right on Illustrator has paid off.

Five Things to Avoid When Giving Design Feedback

May 7, 2010 in Design Insight One Comment already

It would be hard to argue that there is no place for subjectivity in design. Unfortunately, this is the very reason that makes giving constructive design feedback a daunting challenge. Add to this the fact that not all of us are designers: sometimes we just feel that something is wrong, but can’t explicitly put it into words.

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